Pacific Fleet - WWII Naval Combat 2013

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Pacific Fleet - WWII Naval Combat 2013

Message par  le Jeu 31 Jan - 3:48

2013 2013 2013 Pacific Fleet

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Back in September 2012 we released Pacific Fleet, a detailed simulation/action game depicting naval warfare between the United States and Imperial Japan during World War II. Over the last few months we've listened to player feedback and worked to re-imagine the game, evolving it into the full naval combat game we always intended it to be.



Upcoming Features

- Complete ship and environment graphics overhaul

- Full navigation of ships and "Guns on Target"

- Enhanced enemy AI

- Improved Carrier Operations

- Unit Experience

- many more, (some of which are yet to be announced)



Current Features:

- Retina graphics depict the greatest war at sea in stunning full 3D

- Historically based ships, aircraft, weapons and dozens of ship upgrades

- A unique blend of deep strategic planning combined with quick tactical decisions

- 45 combat zones to shell, bomb and torpedo on your way to victory

- Complete 30 achievements including 12 historical battles

- Sink ships with realistic buoyancy physics, not with hit-point bars!

- Submarine warfare and carrier operations with bombers and torpedo bombers

- Dynamic weather, shore bombardments and night engagements

- Target specific ship subsystems to sink or cripple the enemy

- 7 playable ships (submarine, destroyer, light cruiser, escort carrier, heavy cruiser, battleship, aircraft carrier)

- Random ship placement, wind, weather and night engagements make each play-through unique





Upcoming Graphics of the Takao Class Heavy Cruiser





Upcoming Graphics of the Agano Class Light Cruiser





Upcoming Graphics of the Heito Maru Auxiliary Transport





Upcoming Improvements to Carrier Operations

Allowing airstrikes in any direction (note original ship graphics)

</div>


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Pacific Fleet

[Vous devez être inscrit et connecté pour voir ce lien]

[Vous devez être inscrit et connecté pour voir ce lien]


[Vous devez être inscrit et connecté pour voir ce lien]</b>



Back in September 2012 we released Pacific Fleet, a detailed simulation/action game depicting naval warfare between the United States and Imperial Japan during World War II. Over the last few months we've listened to player feedback and worked to re-imagine the game, evolving it into the full naval combat game we always intended it to be.



Upcoming Features

- Complete ship and environment graphics overhaul

- Full navigation of ships and "Guns on Target"

- Enhanced enemy AI

- Improved Carrier Operations

- Unit Experience

- many more, (some of which are yet to be announced)



Current Features:

- Retina graphics depict the greatest war at sea in stunning full 3D

- Historically based ships, aircraft, weapons and dozens of ship upgrades

- A unique blend of deep strategic planning combined with quick tactical decisions

- 45 combat zones to shell, bomb and torpedo on your way to victory

- Complete 30 achievements including 12 historical battles

- Sink ships with realistic buoyancy physics, not with hit-point bars!

- Submarine warfare and carrier operations with bombers and torpedo bombers

- Dynamic weather, shore bombardments and night engagements

- Target specific ship subsystems to sink or cripple the enemy

- 7 playable ships (submarine, destroyer, light cruiser, escort carrier, heavy cruiser, battleship, aircraft carrier)

- Random ship placement, wind, weather and night engagements make each play-through unique





Upcoming Graphics of the Takao Class Heavy Cruiser





Upcoming Graphics of the Agano Class Light Cruiser





Upcoming Graphics of the Heito Maru Auxiliary Transport





Upcoming Improvements to Carrier Operations

Allowing airstrikes in any direction (note original ship graphics)

</div>


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